Open GL Faceting and Additional Options

When rendering in Open GL you experience faceting on the 3-dimentional objects, you may have your rendering detail set to low.



To correct this go to View > Rendering > Open GL Options, Click on the dropdown for Detail and set it to the desired between low-very high as needed. 



Please keep in mind when increasing the detail you may notice a slight speed decrease to allow time to produce those finer details. 



In this dialogue you can also:
  • Turn on Use Textures to show a quick low resolution view of the textures applied to 3D objects
  • Turn on Anti-Aliasing to further reduce any pixilation or jaggedness on the lines.
  • Draw edges will draw the edges around 3D objects in Hidden Line style.
  • Use shadows to see shadows cast on objects in the environment and adjust the softness resolution


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